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OpenAI just crossed a THRESHOLD...

Wes Roth5 September 2026Watch on YouTube

Part of series

Ep. 8 · OpenAI Astra Onthuld

Verkenning van OpenAI's Astra-model en wat het betekent voor langlopende AI-taken en wetenschappelijke doorbraken.

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What you'll learn

  • You see Astra build a 3D world using GPT Image, Blender and Unreal Engine
  • The video shows a demo of Codex playing RimWorld, including a fight with an aggressive squirrel
  • You see AI agents work autonomously across multiple computers, including a 12.5-hour 3D world project
  • You learn how the creator deploys an AI team for tasks such as grocery planning and video editing
  • You see how prompts and lessons are turned into lasting skills for AI agents

Frequently asked questions

How does Astra build 3D worlds?
Astra builds 3D worlds through a workflow using GPT Image, Blender and Unreal Engine, which is demonstrated in the video and includes a 12.5-hour project.
What does Codex do in this video?
Codex plays RimWorld and faces a fight with an aggressive squirrel, while Astra shows off a game made in Unreal Engine.
Why does the creator feel Astra is close to AGI?
The creator notes that Astra handles tasks that feel close to AGI behavior, such as extended autonomous projects and operating as a team of AI agents across multiple computers.
Can the AI agents keep working after the video ends?
At the end the creator shows how he leaves AI agents running overnight, a moment he calls the bedtime prayer for Codex.

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Description from the channel

built by Astra: https://sentient-crystal-ct94.here.now/ ______________________________________________ My Links 🔗 ➡️ Twitter: https://x.com/WesRothMoney ➡️ AI Newsletter: https://natural20.beehiiv.com/subscribe Want to work with me? Brand, sponsorship & business inquiries: wesroth@smoothmedia.co ______________________________________________ CHAPTERS: 00:00 Astra really feels like AGI 00:50 GPT Image → Blender → Unreal Engine 02:15 RimWorld, groceries and video editing 03:35 Persistence, overnight work and quota resets 05:00 An entire AI team across multiple computers 07:35 The 12.5-hour 3D world project 10:55 Exploring the Fallout-inspired world 12:25 A comic-book alien planet 13:15 The Escape from Tarkov-inspired scene 14:25 From concept art to Blender assets 16:00 My prompt and turning lessons into skills 19:25 Astra plays RimWorld—and faces a mad squirrel 23:05 Playing Astra's Unreal Engine game 29:00 Before leaving AI agents running overnight 29:50 Good night Codex: the bedtime prayer #openai #astra #ai