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Senior AI Engineer

Amsterdam · Full-time · Posted 15 Jun 2026

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01

What you will do

About this role

As a Senior AI Engineer at Grip, you build the control layer behind the shift from manual, tool-driven workflows to programmable systems that generate visual output at scale.

## What you'll do

Build AI-Controlled Content Systems

  • Architect and ship AI Controllers that encode visual logic (composition, layout, constraints) into reusable systems
  • Translate creative guidelines into structured pipelines (e.g., converting logo safe zones into enforceable spatial constraints)
  • Design templates that generate consistent outputs across thousands of variations

Develop and Scale AI Workflows

  • Build and optimize ComfyUI pipelines with multiple models, refiners and control mechanisms
  • Combine segmentation, depth maps and latent constraints to guide generation toward production-grade outputs
  • Iterate on workflows based on output quality, failure modes and client requirements

Own Model Behavior and Output Quality

  • Work hands-on with diffusion models, encoders and latent space manipulation
  • Define how prompts, conditioning and control signals interact in the pipeline
  • Ensure outputs meet brand and visual standards—not just beautiful images, but usable assets

Extend Platform Capabilities

  • Contribute to new node definitions and AI capabilities in Grip's platform
  • Specify technical requirements for new features in Python/PyTorch systems
  • Collaborate with engineers and creative teams to expand capabilities in automated content generation

## Who you are

You build systems that make AI predictable, controllable and production-ready, especially in visual domains.

You have:

  • Strong experience with generative AI systems (diffusion models, conditioning, latent space control)
  • Hands-on work in ComfyUI or similar node-based pipelines
  • Solid programming skills (Python, PyTorch) with experience shipping working systems
  • Experience training or fine-tuning models and managing their lifecycle
  • Exposure to visual tools like Photoshop, Blender or similar (not optional—actual hands-on use)

You think:

  • In systems, not prompts—how components interact, fail and scale
  • In constraints—how to steer models toward predictable outputs
  • In outputs—what makes something production-ready versus visually interesting
  • Pragmatically—you ship working solutions and refine based on results

Your skills include:

  • Translating abstract creative guidelines into structured AI workflows
  • Debugging generation pipelines across multiple control layers
  • Balancing flexibility and control in template systems
  • Communication between engineering and creative teams

Skills & experience

SeniorPythonPyTorchComfyUIDiffusion ModelsLatent Space ControlModel Fine-tuningTypeScriptElixirC#PhotoshopBlender
02

Where you will work

Location

Nearby

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Address
Amsterdam · Noord-Holland1016 EENo exact address
03

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